Dark Worlds: Part 5


Format:
ModPlug Tracker 1.16 IT 2.14
Size:
1914766 bytes
BPM:
125
Speed:
6
Channels:
20
Song Length:
81
Samples:
26
Instruments:
21
Patterns:
86
Tracks:
1
Track length:
1720
SHA1:
594e4591cdcb0fb9181fa4c9c7decbcd92d0186c
MD5:
1f3f4c37b9d6c285948a7f23473fa23b


Comment

A St3vor Production...

                 Dark Worlds: Part 5
The City of Floraghan: Journey across the Silent Straight
==============================================================

After walking for at least a day along a cobbled road
 through farmland and forrest, you reach the top of a
 large escarpment surrounding a rather large port city.
 Wow! This is just what you were hoping for.  You think
 bed and breakfast inns, taverns,  REST!  Wow!!
 You are so excited you run towards the city gates.
 ofcourse you are so excited you forget to look where you
 are going and trip on a rather large wooden plank that
 someone had lost off the back of their cart. Ok, very
 embarrassing, you finally reach the gates and looking
at the sleeping guard holding a small flagon of beer in
 his hand, you believe you can grab his keys and open
the gates.  Not a problem. He doesn't budge or flinch a bit.
   Cruising down the main street you are overjoyed with what
 you see. various shops, salons, taverns,  Inns and hotels.
You walk to a small Inn called "Sleep Soundly"  which is what
 you intend to do. After booking a room and paying the man
behind the counter 3 gold pieces for your room, you retire to
 the bed and sleep for an astonishing 21 hours.  After you
 wake, You pay the man behind the counter an extra 2 gold
 pieces for the extra time you stayed, and left the Inn. You
 wonder what you should do next. All you can do is pub crawl
 for snippets of information from drinkers and barmen is what
 you after painful deliberation decide to do. Being a rather
 nice person and talkative person this comes as no difficulty
to you. The city is teeming with life, You make your way down
 the main street to the harbor. The street runs left and right
 all the way along the port with waterfront commerce on one
side and stores and taverns on the other. You decide to visit
 a tavern called "Sailor Byron's"  After entering you survey
the scene inside. It is a very cheerful place full of half
 drunken sailors and other inhabitants of the city. Some are
 completely legless and others moderately having a drink with
 friends. You walk up to the bar and take a seat on a rickety
 old wooden barstool. After making yourself comfortable you
 tap on the bar to aquire the attention of the barkeeper.
 He cheerfully makes his way over to you and asks for your drink.
 You order a small mug of mead. After he gives you your drink
 he starts to make small talk with you, about the weather and
 such, then enquires about where you are from. You tell him you
 have just moved into a small farm cottage outside of the city
and have come down for the day to aquaint yourself with the place.
 You continue this conversation with him for a while learning
 a bit about the port city and other things.  You finnish your
 drink and rummage around in your pack for a gold piece to pay
 for it, mistakenly while searching the Emerald amulet falls
out onto the bar. Seeing what you have done you hastily scramble
 to put it back in your pack but in your extreme haste you knock
it off the bar onto the floor. The entire crowd in the tavern
 becomes silent in awe as they crowd around you as you pick up
 the amulet. Nervous as to what may happen next you place it
 back in your pack and be ready for everything. Suddenly out
 of the silence, a voice speaks.  "You have come from there.
From the portals."  The crowd parts as a small old man walks
forward to meet you. You reply to him yes, and you ask how he
 knows this. He instead of an answer, asks another question.
  "Do you have the 1st script?"  To your Astonishment you
reply with a yes.  The whole gathering inside the tavern gasps
 in both joy and astonishment.  For the next 3 hours you sit in
 the tavern telling your story of how you were trapped in the
 portals, how you have ventured into the depths of the jungle
 world to recover the 1st script. And how you are determined
 to fight and succeed in returning to your home world. The old
man then tells a story. Of how the people pay taxes and are
robbed and pillaged by the forces of Chython. How the only way
 everyone can live is to make the most of the life they still
 have left. This comes as no surprise to you because you are
 aware of every ones cheerfulness in this city. And how this
cheerfulness is transparent to a face of fear and worry. It is
 apparent to you that your presence has lifted a great deal of
 that fear from the people in the tavern. The old man explains
 further how this city of Floroghan is being Oppressed by Chython.
 He tells of a Warlock who resides on a far offshore island.
Chython's head minion in this world. The old man also talks of a
script guarded by this warlock. He is not sure but it is told in
 the tales of Taris  that one day a man would come and lift
 the oppression of the city by the minion of Chython. You have
 the 1st script, you have the emerald Amulet and also the
 mysterious white gem. This person has to be you. It must be.
 You are foretold to succeed...
A whole crew of  20 men now await you to sail you out to this island.
 The fact that you are here to fulfill the legend has prompted
 uncountable volunteers to your aid. And in this place word travels
 so fast you have nothing secret from anyone. A ship is awaiting
your use on the northern ports, your crew of hardened seamen who
 have dedicated their services to you freely due to your apparent
 destiny and cause are now at your disposal.
You retire in a nearby Inn for the next day while the necessary
 preparations are finished. Weapons, food and other items are
 prepared and stocked onto your ship ready for sailing. The Island
 you are told is very small, with a small palace on top of it.
 This is where the warlock lives. He awaits you there. he sees you
 coming. you set sail in the morning. There is something very curious
 about this Warlock though.
The sail is hoisted high above your head as you set sail in the early
 morning whit your ship and crew ready to support you in your quest
 for the warlock. The waters around you are very calm and quiet. Almos
t as if you are being protected. If this Warlock can see you coming,
 there would be obstacles. You are ever aware that there still may be.
It is nearly night when you begin to notice a strange red luminance
 coming from the horizon to the starboard bow of your ship.  As you
sail closer, you begin to make out the likings of ethereal fire and
spiritual presence of a dark nature present above a small atoll up
 ahead. This you surmise is your destination. Almost as quickly as
you can decide what is happening the fire and luminance sweeps down
 over the island atoll and speeds along the water surface like a fast
 moving wave of hell fire. You dive for cover as your vessel is engulfed
in a flaming blanket of strong squalls and hot flame. Just as quickly as
 it appeared, it dispersed behind you its job now done setting your
vessel alight and damaging the ship to the point where you and what is
 left of your crew are forced to abandon ship. Mysteriously 2 lifeboats
are intact. This adds to the curiousness of the situation. They are
 unmarked and undamaged. You have sustained a badly scalded right arm
from the wave of hell fire. Removing the white stone gem from your pack
 you embrace it against your chest. The power of  the stone heals your arm
 within seconds. Your 7 remaining crew look on in awe as your arm is now
 healed. They now truly believe you are the one spoken of in the legend and
vow to press on.

 The island is no more than an hours rowing away...

=========================================

Well Finally got part 5 completed.
I am BACK on the MOD scene with a load of new releases and with Dark Worlds
5 released the series continues... Part 6 will be released very shortly
 as it is completed awaiting the story to be composed... Look forward.

st3vor@live.com.au
http://st3vor.live.com.au


greetz go out to the modarchive Crew, and any residual TiS crew
i used to hang with.  To the Gang on #modarchive... keep cool.

Hope y'all enjoyed DW5.

...A St3vor Production.

Instances

Source Name Folder
Modland dark worlds 5.it Impulsetracker/St3vor/
Modarchive st3_dw5.it IT/S/st3_dw5.it.zip
Modarchive st3_dw5.it S/ST/st3_dw5.it.zip

Links

Samples

# Name Used in Size
1. No name 87920 ▶️
2. ntitled 3 other modules 194844 ▶️ 53%:
Thanks for watching!
3. ntitled 22 other modules 37934 ▶️
4. ntitled 73 other modules 69937 ▶️ 77%:
hrhrhrkkch
5. No name 174621 ▶️ 82%:
ratio. Constant
6. Timpani 75 other modules 6769 ▶️
7. iccolo 2 other modules 9318 ▶️
8. iccolo 8 other modules 20208 ▶️
9. iccolo 3 other modules 15528 ▶️
10. No name 8 other modules 15720 ▶️
11. St3vor 3 other modules 165289 ▶️ 53%:
Thanks for watching!
12. No name 39 other modules 47209 ▶️
13. ntitled 184 other modules 30000 ▶️
14. Church Bell 1 other modules 37421 ▶️
15. ntitled 7 other modules 18743 ▶️
16. untitled 5 other modules 81850 ▶️ 63%:
Guuh Nidh Bah
17. Standard 92 other modules 2787 ▶️
18. Standard 92 other modules 2787 ▶️
19. Standard 2281 ▶️
20. Standard 40 other modules 1342 ▶️
21. sA
22.
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25.
26.

Instruments

  1. Soft Piano
  2. Juno Low Strings
  3. Crash
  4. Classical Strings
  5. Choral Pad
  6. Timpani
  7. shaker
  8. Rimshot/Shaker
  9. Tamborine
  10. Closed Hi Hat
  11. Juno Strings High
  12. Heavy Kick
  13. Low Conga (Standard)
  14. Open Hi Conga (Standard)
  15. Low Bongo (Standard)
  16. Hi Bongo (Standard)
  17. Gong
  18. Snare
  19. Church Bell
  20. Open Hi Hat

Similar sample set

Created by Fred / The Gang | @modsamplemaster