BioCore System
- Format:
- Impulse Tracker 2.14v5 IT 2.16
- Size:
- 247000 bytes
- BPM:
- 220
- Speed:
- 6
- Channels:
- 64
- Song Length:
- 94
- Samples:
- 42
- Instruments:
- 98
- Patterns:
- 115
- Tracks:
- 1
- Track length:
- 7360
- SHA1:
- ea99d13d7cc9ecfd68a730a85da7da7967f31d48
- MD5:
- 2990ae22a4d63382e88c553b1faac1d0
Comment
/======================================================================\
| |
| THE SPACE RING |
| THIRD RING : BIOCORE SYSTEM |
| --------------------------- |
| Composed by Sphenx (C) 2008 - 2021 |
| provided under CC-BY-NC-SA 4.0 |
| |
\======================================================================/
/===========\
| TECH INFO |=================\
\===========/ |
| |
| Version : 5.00 |
| |
| Running Time : 5:14 |
| Active Channels : 64 |
| Virtual Channels : 256+ |
| Samples : 42 |
| Instruments : 97 |
| Patterns : 50+15 |
| Resonant Filter : Sure :)|
| Playback : XMPlay |
| |
\===========================/
|\|
|/|
/=======================================================================\
| |
| A WORD ON PLAYBACK : This module is very resonant filters intensive |
| and I specifically designed it while using XMPlay 3.3 for rendering. |
| Using another player may then sound slightly different from what I |
| have in ears. |
| |
\=======================================================================/
|/|
|\|
/================\
| THE SPACE RING |
\----------------------------\
| 03 / 10 : BIOCORE SYSTEM |===========================================\
\==========================/ |
| |
| "The Survivors" spaceship was heading for an unknown solar system.|
| To survive years in space, they needed to sustain an artificial |
| ecosystem of nature within the ship. |
| |
| They created the illusion of a piece of living Earth which would |
| help them provide kind of natural environment, a place for |
| producing renewable resources and remembering their home ... |
| |
| |
| This central system was known as the BioCore System and was a |
| critical part of the spaceship, and as such very important to |
| maintain operational at any time. |
| |
| Due to the limited space of the ecosystem, mainly vegetables |
| were grown within the ship and fresh meat became food of |
| of the past. Animals would have taken too much place. Though, |
| they existed in state of cryogenized embryos. All known species |
| of animals, along with all fishes, plants, trees and such were |
| kept in their most smallest possible form , controlled by |
| the best genetic engineers. |
| |
| Then, once they'd land on a habitable planet, they would |
| artificially release all these beings for a new life. |
| |
| |
| |
| But ... sometimes, even in a long boring trip among the stars |
| something unexpected can happen ... |
| |
| Field of asteroids, coming from nowhere, at an incredible speed. |
| Not possible to avoid their passage. The Admiral only hoped for |
| the ship to pass through without too much damage ... |
| |
| |
\====================================================================/
|\|
/ |
/ /
| /
|\|
|\|
/=======\
| NOTES |================================================================\
\=======/ |
| |
| Chip tune ... I guess |
| There is no sample larger than 256 bytes in this one. I really wanted|
| to work with "simple" waveforms yet shaping them with heavy usage of |
| filters to get interesting sounds. |
| |
| |
| While developping it, I wanted it big and small ! Big like a |
| full-length music on its own, and small in file size. |
| I then used many tricks to reduce patterns data - while adding more |
| and more complexity in the tracks... : repeats and reuses of patterns|
| using different instruments or track combinations; I considered |
| compressing the module as a MO3 (that was around 60 KB) but it |
| somehow damaged the overall sounding so I dismissed that idea. |
| |
| I might say this module was 95% completed by 2010 but I was never |
| satisfied enough to release it, then I had other stuff to manage |
| and time passed ... A long time ... |
| |
| Well, so here it is, but I'm tired to work more on this and left |
| some stuff less refined than the other parts ("drums" specially). |
| Maybe for a next time. |
| |
| |
| Anyway, I hope you will enjoy this as it is ;-) |
| |
| (Give me 21 SIDs and I would be happy) |
| |
\======================================================================/
|/|
|\|
|/|
|\|
/=========\
| CONTACT |=============================================================\
\=========/ |
| |
| Let your message travel through the netspace towards this place: |
| |
| gb_sphenx@hotmail.com |
| |
\=====================================================================/
___________________________________________________________________________
BioCore System
CC-BY-NC-SA 4.0, (C) 2008 - 2021 - Sphenx
___________________________________________________________________________
Instances
| Name | Folder | Archive | Source |
|---|---|---|---|
| spx-biocoresystem.it | IT/S | spx-biocoresystem.it.zip | Modarchive |
Samples
Instruments
- Chip:Lead
- Strings:Pad
- Synth:Random Square Ding
- Synth:Random Square F
- Synth:Noisy Square
- Synth:SmartBrass Weird
- Synth:SmartBrass
- Synth:SmartBrass Soft
- Perc:Heart Beat
- Perc:Heart Beat
- Chip:Noise
- Chip:Noise Down
- Synth:Triangle Short Dev
- Synth:Triangle Short F
- Synth:Triangle Short +3
- Synth:Triangle Short
- Synth:Triangle Short Auto
- Chip:Square Bass Short
- Chip:Square Bass
- Chip:Square Bass LF
- Chip:Square Bass +3 LF
- Chip:Square Bass +3
- Synth:Ramp Bass
- Synth:Ramp Bass
- Synth:Ramp Bass +3
- Str:Mountains F
- Str:Mountains Short AutoF
- Str:Background Wave
- Perc:Drum
- Str:Bell
- Str:Bell Short
- Str:Bell Short +3
- Str:Strings
- Chip:Flute 2
- Chip:MotorChip
- Chip:SawTooth 6
- Chip:Bass S
- Chip:Bass S +3
- Chip:Harp
- Chip:Mountain Fast F
- Synth:Lead Short
- Synth:Lead Short +3
- Perc:Multi Rythm - 64
- Perc:Rythm - 16
- Perc:Rythm - 32
- Perc:Rythm - 64 Drum
- Perc:Rythm - 16
- Perc:Rythm
- Perc:Drum
- Perc:Drum Fast
- Strings:Pad F Long ---
- Strings:Pad F 00-40
- Strings:Pad F 40-70
- Strings:Pad F 70-58
- Strings:Pad F 58-30
- Strings:Pad F 30-00
- Strings:Pad F 40-50
- Strings:Pad F 50-00 --
- Strings:Pad F 00-28
- Strings:Pad F 28-80
- Strings:Pad F 80-60
- Strings:Pad F 60-40
- Strings:Pad F 40-30
- Strings:Pad F 30-20
- Strings:Pad F 20-00
- Strings:Pad F 50-70-00
- Strings:Pad F 70-20 -
- Strings:Pad F 50-20
- Strings:Pad F 10-30
- Strings:Pad F 25-50
- Bass:NoisySquare
- Bass:Acid0
- Bass:Acid1
- Bass:Acid2
- Bass:Acid3
- FX:Drill to Left
- FX:Drill to Right
- Voice:Ah1
- Voice:Ah2
- Voice:Ah3
- Voice:Oh1
- Voice:Oh2
- Voice:Oh3
- Perc:Semi Triangle
- Perc:Drum
- Noise:Bit Fire
- Chip:EGuit Lead1
- Chip:EGuit Lead1 No Fade
- Chip:EGuit Lead1 Fast
- Chip:EGuit Lead2
- Chip:EGuitar Filtered
- Chip:Bubble Echo Slow
- Chip:Echo Slow
- Synth:Lead Short FF
- Chip:EGuit Wah F
- Synth:Triangle Short F
- FX:Meteor
- Fake:Blank