Mega Man X3 Ending Theme
Composed to SNES by: (wasn't paying attention to the names, just the
music. :( Sorry, I can't give you credit, who ever
you are :( )
Composed to Satrun/PSX: Dunno, never heard the 32-bit versions yet.
Composed to Impulse Tracker Module by: The Super Street Fighter (TSSF)
This song took me 5 hours to do.. and it's still not perfect.
******* CONGRADULATIONS TO ALL OF YOU WHO HAVE THE NEWEST XMM! *******
Song is supposedly released with XMM 1.98a.
Hey's and Thanks to:
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* Real Name * [Alias] * Comment *
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Jake Stine [Air Richter]: The main programmer for XMM.. a truley
remarkable programmer. I'd like to thank him
for creating XMM, and appologize for all the
problems found in XMM when playing ..MY.. songs
in it.. :)
Robin Lavall.e [Lawgiver]: Right up there with Air, thanks to him, we MAY
get full Matrox support in the later versions
of XMM! WOOHOO! :) I'd like to thank Lawgiver
for a wonderful IRC experience. I'm really glad
to know him. The same goes for Air and anyone
else I mention in this module.
Andrew Vestal [AndrewV]: He has supported me and my modules for at least a
year. I am very greatful. I would like to
appologize for his recent HDD crash.
Andrew Kaufmann [AndrewK]: The one I'd like to thank most. Thanks to him,
I've got FF5j:OSV and Final Fantasy Symphonic
Suite. (did I spell that right?) He has
listened to at least 90% of all my modules.. he
has been a great supporter, and I'm really
proud to call him.. my friend!
Andrew Thompson [AndrewT]: AndrewT and I are both good at this music
thing. So what we've done is joined forces.
I'd really hate to get into a competition with
him. He's REALLY good.. he'd probably kill me
=). But seriously, he has provided all of us
with many great midi's to listen to. I've
converted most of them because I love his work!
(You wouldn't believe how good his originals
are!) Again, thank you.
Andy Church [Alcan]: Providing me and many other users on Dragonfire a
place to put our home pages, I'd like to thank him.
Andy and I have been at work together once before.
Thanks to him, Zeromus has been perfected. Much
thanks to him. I'm also attempting to help him in
his journey in completing FF3END.MID too, so I've
created FF3END-A.S3M.. The ending airship theme to
FF3. Goodluck, and thanks once again.
Jeffrey Lim [pulse]: He's provided us all with the tracker to die for!
Impulse Tracker is the greatest tracker you'll EVER
use! A programmers nightmare, but a trackers dream :)
Thanks a million for the tracker. It's the best one
I'VE ever used!
Chris Jarvis [unknown]: CHRIS18.IT ,CHRIS20.IT CHRIS22.IT are definatly
worth listening to. I'd download the whole IT
package just to get one of these songs back!
Thanks for making great music for us to listen to!
All in #square/#n64/#ffrpg on Esper and Dal:
All of you have been helpful in my journey to the next level in
music. I wish you all good luck on many projects you may have in the
future.
Steven Valente [ZanyWizard]: Thanks to my brother and father, Joe Valente
[jvalen], I am able to destribute my much anticipated music onto the net.
I would like to thank them both very much.
Special Thanks to:
Capcom: My favorite company of all time. They have provided us all with
the Mega Man series, and the much loved Street Fighter series. Thanks
Capcom!
SquareSoft: They are in a jam on which system to release games for right
now. The word is, FF7 is not being translated because Sony asked them not
to. I don't know why this is, but i'll try to find out.
Nintendo: My favorite System company. I trust that Nintendo will release
the ultimate system. Although, Many people may argue about that, I would
like to say that in my opinion, that Nintendo has the best systems because
of the fun games. Saturn and Playstation will be getting very good games
in '97, so i'll be looking forward to that as well!
Visit The UnOfficial Squaresoft Music Page. A page FILLED with RPG music
from various Square games and others!
http://www.dragonfire.net/~TSSF/
Mathew Valente - The Super Street Fighter
M e g a M a n X 3 i s
Presented by
C A P C O M
Thanks for listening!
All games mentrioned are copywrited by their respectful owners. XMM is a
HaRDCoDe production.
E X T E N D E D M I K M O D V 1 9 8 A
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By Air Richter, Rao, and MikMak
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