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24956 |
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/\ |\| | - | |/||-|| > |
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6532 |
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3. |
/--\| | | | | |\|| ||/ oOo |
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18340 |
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4. |
o |
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1865 |
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5. |
an original composition |
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51 other modules
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4854 |
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6. |
No name |
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10606 |
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7. |
by John Paul Fiket |
ST-78:dmtom06 |
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5968 |
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8. |
(The Pope / iS) |
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10661 |
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9. |
o |
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1544 |
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10. |
oOo written on 95/03/23 |
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55952 |
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No name |
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47 other modules
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9806 |
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12. |
in a caf. state of |
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34875 |
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13. |
mind |
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16507 |
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14. |
No name |
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11947 |
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15. |
for the Immortal Syndicate |
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No name |
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6230 |
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17. |
This module would not have |
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20584 |
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18. |
been possible without sam- |
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19. |
ples taken from ... |
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20. |
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21. |
o Advanced Gravis |
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22. |
o Chromatic Dragon |
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23. |
o Edge / Unexpected |
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24. |
o Fishboy (Volume I) |
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25. |
o Future Crew |
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27. |
and probably a few others. |
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28. |
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29. |
By the way, if you need |
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30. |
music for a game or a demo |
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31. |
you can contact me at: |
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32. |
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33. |
John Paul Fiket |
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34. |
c/o Papal Products |
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35. |
541 Greenbriar Place |
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36. |
Nanaimo, BC V9T 4E8 |
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37. |
CANADA |
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38. |
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39. |
or h3140017@bcit.bc.ca |
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40. |
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41. |
The title of this module |
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42. |
has no real significance. |
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43. |
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44. |
It used to be "Rock Off" |
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45. |
but "Anti-Triad" sounded |
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46. |
better and less offensive. |
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47. |
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48. |
If you have been following |
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49. |
my Immortal Syndicate rel- |
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50. |
eases, you will realize |
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51. |
that this is most similar |
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52. |
to "Blue Jim" (Available |
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53. |
on "Hooked On Sound"). |
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54. |
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55. |
It was composed in much |
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56. |
the same way: |
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57. |
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58. |
1. Do the background in |
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59. |
General MIDI Format |
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60. |
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61. |
2. Use PTMid to convert |
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62. |
to module format |
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63. |
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64. |
3. Edit in Scream Tracker |
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65. |
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66. |
4. Find appropiate sample |
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67. |
material, and tune and |
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68. |
loop 'em |
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69. |
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70. |
5. Add melodies and such |
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71. |
to background music |
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72. |
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73. |
6. Add lots of PANs and |
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74. |
other effects |
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75. |
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76. |
7. Write stupid comments |
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77. |
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78. |
8. Repeat if necessary, |
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79. |
adding missed steps! |
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80. |
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81. |
I would like to give a /\ |
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82. |
special holler out to /// |
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83. |
those who knew me on /// - |
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84. |
the C64 scene. That \\\ . |
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85. |
computer kicked some \\\ |
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86. |
serious ass! Not like \\\ |
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87. |
these PC clone systems. \/ |
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88. |
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89. |
How many lines of com- |
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90. |
ments can Scream Track |
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91. |
-er handle? That is the |
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92. |
question... |
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93. |
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94. |
Oops. Only 99. Well then I |
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95. |
am out of space & time and |
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96. |
relative dimesions of the |
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97. |
afore-mentioned variables. |
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98. |
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99. |
Live long and prosper. |
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