After the Battle


Format:
Digital Symphony
Size:
284272 bytes
BPM:
125
Speed:
6
Channels:
4
Song Length:
45
Samples:
63
Patterns:
45
Tracks:
1
Track length:
99
SHA1:
9f5b3a542c78721b94248162fdf4519146b5a424
MD5:
738fc4d216cae7ee664ad03b5a79cb11


Comment

: : AFTER THE BATTLE : :

Written by Martin Bazley on 22/10/2007.
Version 2 by Martin Bazley on 3/1/2008.

Another long-term project, and a first for me in many ways.
I've never used vibratos before, for example - and this was
the reason I was forced to replace all my careless uses of
effect &6 throughout the tune with effect &A - both slide
the volume, but the former supports vibratos and, due to
what I suspect is a bug in Digital Symphony, once the first
vibrato was in I discovered all the slides were coming out
wobbly!

Stats: 45 (&2D) positions, equivalent to 5 minutes and 49.4
seconds of real-time music.  98 separate patterns and 22
samples, all contributing to an uncompressed 282 KB file.

Notes for version 2: The vibratos were absolutely silly, and
made the tune sound awful on TimPlayer.  Has now been fixed.
Also, the flute has been finetuned a bit better.

My email address is at martin@bazley.freeuk.com.

Thanks for listening.

Instances

Source Name Folder
Modland after_the_battle.dsym Digital Symphony/Martin Bazley/

Links

Samples

# Name Used in Size
1. LowLoopSharp(f1) 14996 ▶️
2. FMajor 11548 ▶️
3. A#Minor-2ndInv. 11548 ▶️
4. FMinor 11548 ▶️
5. C#Major-1stInv. 11548 ▶️
6. DMinor-1stInv 11548 ▶️
7. Piano(g2) 21798 ▶️
8. Brass(f2) 18220 ▶️
9. Blowpipe(f2) 5736 ▶️
10. Flute(c#3) 1222 ▶️
11. OrchHit(b2) 23960 ▶️
12. SoftVar1(c2) 3530 ▶️
13. SoftVar2(c2) 4890 ▶️
14. SoftVar3(c2) 4970 ▶️
15. SoftVar4(c2) 4426 ▶️
16. RealBass(f2) 6848 ▶️
17. Cymbal 20208 ▶️
18. OpenHiHat 1 other modules 7660 ▶️
19. ClosedHiHat 1182 ▶️
20. EchoBassDrum 7398 ▶️
21. InOutCymbal(d#3) 41224 ▶️
22. EchoSnare 11174 ▶️
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Created by Fred / The Gang | @modsamplemaster