Underwater Ambient
- Format:
- Impulse Tracker 2.14v5 IT 2.15
- Size:
- 889471 bytes
- BPM:
- 125
- Speed:
- 6
- Channels:
- 16
- Song Length:
- 24
- Samples:
- 27
- Instruments:
- 29
- Patterns:
- 75
- Tracks:
- 1
- Track length:
- 1200
- SHA1:
- 7b83792a1695061c65e07b74f4d04ae008891769
- MD5:
- 1f85749d0d39baa9222259f7a54d8f5d
Comment
(c)Manwe/SandS manwe@demoscene.ru Such a big module on "Toy SongS 3" chip musicdisk? Surprised? The main part of the tune was contributed to "InCube#2" e-mag. Originally, I have made this module in a chip size with 8 bit 11 KHz samples (can be found in InCube#2 pack on www.scene.org). Later I reworked the tune with high quality samples, here it is. Also, I attached two small tunes with the same sample bank: "level complited" and "level lost" from "Golden Submarine" game by OxxoMedia. Oh, I almost forgot: all samples by me. Or it's clear enough? www.thesands.ru
Instances
Source | Name | Folder |
---|---|---|
Modland | underwater ambient.it | Impulsetracker/Manwe/ |
Links
Samples
# | Name | Used in | Size | ||
---|---|---|---|---|---|
1. | bell.wav | 39975 | ▶️ | ||
2. | noise.wav | 4130 | ▶️ | ||
3. | pad1.wav | 96952 | ▶️ | ||
4. | bass.wav | 65787 | ▶️ | ||
5. | synth1.wav | 20000 | ▶️ | ||
6. | metal.wav | 50000 | ▶️ | ||
7. | sea.wav | 103855 | ▶️ | ||
8. | bulp.wav | 8476 | ▶️ | ||
9. | lead | 3130 | ▶️ | ||
10. | |||||
11. | bassdrum_r.wav | 50000 | ▶️ | ||
12. | |||||
13. | |||||
14. | tambourine_r.wav | 60000 | ▶️ | ||
15. | snare1_r.wav | 50000 | ▶️ | ||
16. | snare2_r.wav | 50000 | ▶️ | ||
17. | |||||
18. | (c)Manwe/SandS | ||||
19. | |||||
20. | |||||
21. | |||||
22. | string1l.wav | 18000 | ▶️ | ||
23. | string2l.wav | 18000 | ▶️ | ||
24. | |||||
25. | string4l.wav | 18001 | ▶️ | ||
26. | |||||
27. | string6l2.wav | 12001 | ▶️ |
Instruments
- bell
- noise
- pad
- bass
- synth
- metal
- sea
- bulp
- lead
- bassdrum.wav
- tambourine.wav
- snare1.wav
- snare2.wav
- snare1 hard
- snare2 hard
- (c)Manwe/SandS
- string1.wav
- string2.wav
- string4.wav
- string6.wav