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* THE LEGEND OF ZELDA : A LINK TO THE PAST *
* (Zelda 3 / 1992) *
* Originals by Koji Kondo *
* Converted to Module by Sphenx *
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SONG INFOS:
Play Time : more than 11 minutes
Current version : 15/04/2000 (8-bits version)
Active Channels : 8/9 (I used the 9th for song speed fix)
Samples used : 24
Total Patterns : 98
Unused Patterns : 2
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WHY I DID THESE:
I did first some Zelda3 conversions for myself as a kind of exercice and
cause I like doing it.
Some months after I searched available musics of Zelda on the Net .
The problem of the MIDI files is that sounds depend of the sound card and
I didn't found MOD versions that cover more than the main theme of Zelda.
So I decided to continue my conversions of the Zelda3 musics using the
original sounds (available via the emulator).
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PLAYBACK:
Cause of a lot of Note Cut commands, never play it with Winamp.
Modplug will better play it.
I didn't release one music per file because all the songs share the same
samples. So if you want to have the musics separately and looped, then do
your own files or email me to have the MODs without the samples (which
you can then reload from this module)
If you play this module, all musics will be played and broken by the
next. I ordered them like you can discover them in the game.
Please tell me how do you find these conversions and if you want me to do
the other musics of that game. (mainly the end musics)
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PATTERN MUSIC GROUPS:
00-02 : Title
03-09 : Intro
10-11 : Attack in the Village (manque un block pour l'intro)
13-15 : Rain (beginning)
16-18 : Faery Theme
20-29 : The Castle
30-35 : The Over World
36-38 : The Forest
39 : Mirror Warp
40-49 : The Dark World
50-59 : Ganon's Lair
60-64 : Dark Mountain (first time)
65-69 : Agahnim's Lair
70-80 : Light Dungeon
81-86 : The Dark Mountain
87-89 : Boss' Lair
90-98 : The Kakariko Village
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TECHNICAL INFOS:
These conversions are based on the emulated version of Zelda3 running
under Snes9x (v0.24). I don't know the original musics so it could be
slightly different.
The emulator is able to sample every channels separately. So I could
retrack the songs keeping the same channels construction rather than
tracking from memory. (this also help finding the right notes)
I had much trouble with the cut notes all the time and with the
irregularities of the rhythms.
Actually I don't know if these come from problems of the emulator or not
but I tried to keep them as I know the musics.
(results are the swinging song speeds of my 9th channel)
And the cut notes... I think the original instruments are sampled with a
blank a the start which make them cut when a new note start.
But I sampled them normally. So I had to put SCx commands everywhere to
make the notes cut...
You probably don't care of what I'm saying ... Ahh just listen!
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By making these I never tried to arrange any part of the musics and just
feel to make them like the original are. I just did conversions , no
arrangement. This is only a tracking work that I did.
You may find others versions of Zelda at Traxinspace.com
I recommend you the arrangement by Dragoon-kun.
Please don't forget the originals are by Koji Kondo
E-mail : gb_sphenx@hotmail.com
Have a nice day !
Sphenx