plastic_elements


Format:
DIGI Booster V1.5
Size:
191824 bytes
BPM:
125
Speed:
6
Channels:
8
Song Length:
39
Samples:
31
Patterns:
30
Tracks:
1
Track length:
240
SHA1:
526c79aa603374f9cdf4c814ad608e92326e51b6
MD5:
ea408803440a0b8d53d6c9336418bfdd


Instances

Name Folder Archive Source
digi.plastic_elements 000/AMIGA/Digibooster/Ganja SOAMC=
plastic elements.digi 001/AMIGA/ManualRipByStoneOakvalley/DIGI_Booster_(DIGI) SOAMC=
DIGI.plastic_elements mods/pro plastice.lha aminet
plastic elements.digi Digibooster/Ganja Modland
ganja_-_plastic_elements.digi DIGI/G ganja_-_plastic_elements.digi.zip Modarchive

Links

Samples

# Name Used in Size
1. Composed & sampled 24656 ▶️
2. # by Ganja/Nerve Axis^Abuse! 30220 ▶️ 69%:
The specimen could possibly trigger it.
3. ------------[FIN.01/09/1996]- 2364 ▶️
4. A nice progressive house tune 1970 ▶️
5. for a while.. samples taken 4232 ▶️
6. from various CD's.. 34466 ▶️
7. this is also my first 8-ch 2866 ▶️
8. digibooster module. Great 5454 ▶️
9. tracker - be sure to get one! 2 other modules 2360 ▶️
10. And watch out for more 8ch 1 other modules 7952 ▶️
11. stuff from me.. (no, i'm not 24 other modules 12272 ▶️
12. going to leave protracker!)
13. -----------------------------
14. I'm also going to use digi-
15. booster when making musics to
16. our forth coming game!
17. the game's so cool it'll blow
18. your arses off! for example,
19. first ever amiga game with
20. optional 8/4-ch musics/sfx!
21. (yes, in-game 8ch music/sfx)
22. -----------------------------
23. no more text.. later mates!
24.
25.
26.
27.
28.
29.
30.
31. =)
Created by Fred / The Gang | @modsamplemaster