green town
- Format:
- FastTracker v2.00 XM 1.04
- Size:
- 2230999 bytes
- BPM:
- 165
- Speed:
- 12
- Channels:
- 32
- Song Length:
- 93
- Samples:
- 75
- Instruments:
- 48
- Patterns:
- 90
- Tracks:
- 1
- Track length:
- 2849
- SHA1:
- 408a4341c3debda502bd598d0df773b1958224fe
- MD5:
- 64ebe96ac58fafca22386c8054b0c474
Instances
Source | Name | Folder |
---|---|---|
Modarchive | green_town.xm | XM/G/green_town.xm.zip |
Modarchive | green_town.xm | G/GR/green_town.xm.zip |
Modland | green town.xm | Fasttracker 2/JRB/ |
Links
Samples
# | Name | Used in | Size | ||
---|---|---|---|---|---|
1. | PATCH | 1 other modules | 44525 | ▶️ | |
2. | PATCH | 2 other modules | 45906 | ▶️ | 66%:
Wow
|
3. | |||||
4. | |||||
5. | NoName | 2 other modules | 24929 | ▶️ | |
6. | |||||
7. | tambori | 3 other modules | 10478 | ▶️ | |
8. | Spick.wav | 2 other modules | 629 | ▶️ | |
9. | by matrix cubed? | ||||
10. | Snare.raw | 13 other modules | 3185 | ▶️ | |
11. | perc(hatgrate) | 10 other modules | 11077 | ▶️ | |
12. | HHOD2 | 696 other modules | 10992 | ▶️ | |
13. | HHCD6.WAV | 10 other modules | 5847 | ▶️ | |
14. | GOABASS2.WAV | 32 other modules | 18437 | ▶️ | |
15. | by matrix cubed? | ||||
16. | SWEEP3.WAV | 7 other modules | 63432 | ▶️ | |
17. | by matrix cubed? | ||||
18. | |||||
19. | Tb303 (Waveland) | 23 other modules | 32547 | ▶️ | |
20. | CSHDA.WAV | 14 other modules | 23801 | ▶️ | |
21. | |||||
22. | |||||
23. | |||||
24. | |||||
25. | awe sweep04 | 3 other modules | 68353 | ▶️ | |
26. | by jrb | ||||
27. | awe sweep09 | 5 other modules | 72102 | ▶️ | 99%:
H
|
28. | by jrb | ||||
29. | (8bit version) | ||||
30. | |||||
31. | @ Mel-o-d/HBE | 3 other modules | 22551 | ▶️ | |
32. | 808-03 | 16 other modules | 68982 | ▶️ | |
33. | No name | 2 other modules | 13294 | ▶️ | |
34. | Sound012.wav | 2 other modules | 265394 | ▶️ | |
35. | No name | 2 other modules | 35342 | ▶️ | |
36. | No name | 2 other modules | 26641 | ▶️ | |
37. | No name | 2 other modules | 7609 | ▶️ | |
38. | No name | 2 other modules | 12703 | ▶️ | |
39. | No name | 3 other modules | 47916 | ▶️ | 77%:
Ah, ah, ah, ah.
|
40. | No name | 3 other modules | 19225 | ▶️ | |
41. | footstep | 6 other modules | 44510 | ▶️ | |
42. | from maz's colexion | ||||
43. | Bass3a.wav | 1 other modules | 4092 | ▶️ | |
44. | by jrb | ||||
45. | Bass3b.wav | 1 other modules | 4069 | ▶️ | |
46. | Bass3c.wav | 1 other modules | 4063 | ▶️ | |
47. | by jrb | ||||
48. | Bass3d.wav | 2 other modules | 4050 | ▶️ | |
49. | by jrb | ||||
50. | Bass3e.wav | 2 other modules | 4065 | ▶️ | |
51. | by jrb | ||||
52. | SWEEP3.WAV | 4 other modules | 63721 | ▶️ | |
53. | by matrix cubed? | ||||
54. | SWEEP3.WAV | 2 other modules | 63866 | ▶️ | |
55. | by matrix cubed? | ||||
56. | Juno2..cidswheep | 45 other modules | 64136 | ▶️ | |
57. | by monolith | 3 other modules | 22492 | ▶️ | 97%:
Next stop, Raintown.
|
58. | blood chant | 1 other modules | 109817 | ▶️ | |
59. | quantized by jrb | ||||
60. | by monolith. | ||||
61. | originally from level2 | ||||
62. | of blood. It's supposd | ||||
63. | to be an announcement | ||||
64. | over a tannoy system | ||||
65. | from a train station. | ||||
66. | Actually, it's done | ||||
67. | well, coz I can't tell | ||||
68. | what it's saying. I | ||||
69. | can make out green | ||||
70. | town. Quantized to fit | ||||
71. | with the beat (this | ||||
72. | took forever to do) | ||||
73. | and I did it badly! :) | ||||
74. | awe sweep04 | 6 other modules | 68085 | ▶️ | |
75. | by jrb |
Instruments
- onyx : trance : 97
- present
- green town
- by jrb
- duration: 12:05
- SAMPLES BY/FROM:
- matrix cubed, mel'o'd,
- blood (monolith game),
- Jrb, maz's collection,
- +unknown sources.
- NODS TO:
- matrix cubed, sikos,
- jcl, thrawn, TEG, b0b,
- uranium, quasimoo,
- fusion, mav, phenix,
- phaze, TWIST, ADVANCE,
- and of course CHiLL.
- INFORMATION:
- Well I finally managed
- to make some nice
- sweeps with my AWE32
- and put them to good
- use. Generally I'm
- happy with this track,
- although the fact
- that there are several
- samples taken from
- blood (which is a gr8
- game (www.blood.com))
- and copyright means I
- most likely wont be
- able to put this onto
- an onyx cd if we
- decide to make one.
- Enoy the ambient
- sections, every sample
- was taken from blood.
- Games are such a good
- source of ambient
- sounds, I should've
- thought of it soonr ;)