this module is a collaborative effort
made in the...
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tracker music discord!!!
https://discord.gg/Urqq4Wj
title: CHIPPERS
genre: chiptune
length: 30:03
interpolation: off/none
started on: sep 04, 2017
completed on: sep 21, 2018
version: v69
this module was made by these people:
woutervl (NL) 2017-2018
abledbody (USA) 2018
a dinosaur (AUS) 2018
fuzion_mixer (SG) 2018
sections: 00:00 - 00:31 W
00:31 - 01:18 A D
01:18 - 01:41 W
01:41 - 02:47 A W
02:47 - 04:04 W A
04:04 - 04:35 (callback 1)
04:35 - 05:08 F A W (remix)
05:08 - 06:13 F W D
06:13 - 06:44 (callback 2)
06:44 - 07:15 F A W
07:15 - 07:45 W
07:45 - 08:16 W F
08:16 - 08:57 F W
08:57 - 10:19 F
10:19 - 11:31 A F W
11:31 - 13:27 F A
13:27 - 14:43 A F
14:43 - 17:59 W
MPT fucked the timestamp up by not accounting
(properly) in the last sections for:
- last 2 pattern loops in p203 (~23 seconds)
- last loop in p40 before jumping to p20. (~5 seconds)
- last loop in p0 before jumping to p22 (~4 seconds)
Therefore, timestamps after 17:59 in MPT should
be offset by ~33 seconds. The timestamps shown
here are according to the exported audio file.
17:59 - 20:13 W
20:13 - 20:56 A F
20:56 - 24:07 W
24:07 - 24:26 F
24:26 - 26:45 W
26:45 - 30:03 F
MPT isn't very accurate when estimating the length
of this module. It says the module is 29:34, when
in reality, it is actually 30:03. You can export
an audio file of it in MPT and load it up in VLC
or Audacity or whatever, and you'll see that it's
actually over 30 minutes rather than half a minute
under it! :P
So... is it long enough for TMA now?
below you can find some comments from each artist individually!
WOUTER:
The creation of this module was started
somewhere in September 2017... I made a
.S3M module called CHIPPERS. It had
only three different patterns spanning
four orders in total. It was a really
quick chiptune, as is the case with a
lot of chiptunes... but when i uploaded
the 15-second-long original to The Mod
Archive, i somehow got a rejection! The
module was too short to be worth adding
and so the upload was rejected. I was
in tears! How dare they reject such a
wonderful module! Somehow i had to get
revenge on whoever deemed my master-
piece "too short".
In January 2018, i opened a Discord
server about tracker music and modules
in general. One of the ideas i had when
creating this server was opening a
collab channel, where people could work
on tracks together using Discord's file
uploading features. People started
joining the server, and so i decided to
try and propose a collab in the collab
channel. The first idea i had was to
do something with CHIPPERS - it seemed
like a great base to work from, as it
already had a main sequence to expand
on, and a rather basic chiptune sample
set, so it wouldn't be difficult for
anyone to join in. Plus it was rejected
before for being too short, so it would
be funny to extend the song to make it
long enough for TMA and get my revenge.
abledbody was one of the first to join
the collab, and soon after a dinosaur
joined in as well. At some point fuzion
decided to join in too, but he joined a
lot later than the rest. Most of the
patterns in the earlier sections of the
module are therefore made by me, dino &
abled. Around 4:34 into the song fuzion
makes his first appearance. The song
was going to end around that point, but
i just thought - what would happen if
we extended it as far as we could? The
module was kind of a meme by now as it
was originally so short, and now it had
become about 6 minutes long! Wouldnt it
be even more of a meme if we'd try to
make the absolute longest module we
possibly could? It would definitely be
the ultimate shitpost module... we'd be
writing history!
I convinced the rest of this idea and
we continued work on the module. By no
means did we try to just add stuff to
the module for the sake of adding stuff
though! I certainly put a lot of love
into all the melodies and patterns i've
written for this module, and i'm sure
everyone else has done the same. Trying
to get this module over 20 minutes long
was a real challenge. At some point, we
hit .S3Ms pattern limit of 99 patterns.
A number of workarounds were suggested,
fuzion even wanted to go as far as
making the song 10 channels instead of
5, and then continueing the song on the
extra 5 channels while muting the first
5 using M00. But this was way too
complicated to actually pull off, since
the Mxx command was already being used
in a lot of places. Instead, we changed
the module to an .IT, and continued
working on it. But then just as we were
near to completing the module, we hit
yet another technical limit - we filled
up all the pattern orders. No other
module format has more than 256 orders,
so we had to improvize a solution. We
removed *all* the dividers from the
sequence, and we got rid of all double
patterns in the sequence and replaced
them with pattern loops. And we hadn't
even finished the song at that point!
We still needed a good transition into
the outro, so i tried my best to get
some more minutes out of the song, with
a more ambient section that abuses the
absolute shit out of pattern loops and
channel volume slides. In the end, i
really think this is the craziest piece
of music ive ever been a part of. We've
put hours upon hours of effort into
pushing the limits of the .S3M, and
later, the .IT format, and making what
we all consider to be the definitive
chiptune, the chiptune to end all other
chiptunes! It's taken over a year from
start to finish, over 60 different
versions have been sent back and forth,
and the module has grown to be over 30
minutes in total length! I can only say
that i'm immensely proud of it, and i'm
sure the others are too. I hope you,
the listener, can enjoy it just as
much as we do! The module is definitely
quite a ride, but i think it's a very
fun one. I hope you'll think the same!
PS -- check pattern 187 for a surprise!
. Wouter van Leeuwen
ABLEDBODY:
Wouter, never use the word "Meme" like
that again.
This project was just about as much fun
as one could have tracking a module. My
skills working with .s3m based formats
have improved substantially while
working around others' song structure.
Now I use these tricks all the time
when I probably shouldn't.
My favorite patterns are 20 - 30,
61 - 76, and 121 - 160.
And by the way, there are easter eggs.
. abledbody
DINO:
death to tma yomaru did nothing wrong
y n t
. a dinosaur
FUZION:
First of all, we've done it! I can't
deny I've put the second-most effort
into this, despite me joining the
collab several versions late. I also
had to force us to work on it several
times... say your thanks to me, Wouter,
Abled and Dino! Hahah!
Seriously though, we've pushed this
.IT module as far as we could while
leaving the boxes in the compatibility
settings checked. Any further and we
have to resort to unchecking the "Bxx
overwrites SBx loop" box. Leaving them
checked is merely just for challenge
since this module is Impulse-
incompatible anyways (>200 patterns and
Wouter using the S9F command in p87).
I've learnt a lot from this collab,
mainly tricks that I can implement into
.S3M-based formats. For example, I've
never gotten so desperate about
conserving patterns / orders before
this, so tricks like the SBx pattern
repeat (as seen in p39, p87, p90),
nested looping (p202 and various
patterns afterwards) and utilising the
Kxx, Lxx and Qxx commands effectively
(various patterns) helped me to harness
the skills I'll need in the future. Not
only that, I'm now definitely more
interested in tracking chiptunes than
I was before. So, that's something to
take away from this collab.
Somewhere in the middle of completing
this module, Dino lost interest due to
other projects that appeal to him and
him being busy with his life... that's
why he's only worked on the first half
of the collab.
Anyways, thanks to Wouter, Abled and
Dino for allowing me this opportunity
to collab with you all! Hope I didn't
change your plans abruptly by suddenly
editing v19, hahah!
p.s. I like that transition I made
between p142 and p143.
. fuzion_mixer